
Kevin Gamble
CG Animation Production Advisor
The Clayman is happy to introduce Kevin Gamble who joins us as an independent CG Animation Production associate.
Over the past eight years of his animation career, Kevin has worked on more than 100 animated half-hour TV episodes and several direct-to-DVD long form animated projects, with a focus on CG / 3D computer animation.
In addition to “hands on” producing and team leading, he has spent the past few years in the creative development arena where he managed the creation of both prime-time and children's targeted properties.
As such, Kevin is more than just a producer who can provide all of the scheduling, logistics, technology and budgeting support that a large project demands, he can quickly and easily switch hats and oversee story and creative aspects as well.
• Manage and spearhead small, multi-tasking development teams
or large-scale production crews (100+staff). Design schedule, create
budget and lead entire 3D production process from start to finish.
• Hire key positions (art director, story editor, animation
directors, technical directors, et al). Work with the lead team to
formulate a technology plan, and alter existing or create a new CG
production pipeline specifically designed for the needs of the project.
• Oversee the creation of an original script / show bible, or
ensure an existing creative vision is outlined to the production team,
adhered to and delivered. Ensure the project maintains a consistent
creative vision during design, modeling, testing, animation and post-production
phases.
• Work with story editor & writers to verify that scripts
are structurally sound, entertaining, CG friendly, and satisfy U.S.,
Canadian and International broadcast standards. Assist in revision
process, ultimately approving final production script. Perform or
oversee script breakdowns for various departments, guarantee that
all required production elements are identified and tasked out. Create
and administer schedules for the design, modeling, animation and post-production
phases.
• Review shows in production, giving show notes (generated either
by myself, or by working in tandem with a client) to episodic directors
on a regular basis. Communicate and liaise with client, network or
distributor, negotiate and coordinate revision, re-shoot and creative
change requests during entire production process.
• Daily “CG fire fighting” - quickly solve the array
of problems that can emerge as a project progresses. Conduct management
meetings with the lead team on a weekly basis to discuss the current
project status and formulate strategies on how to modify the production
workflow to optimize efficiency.
• Manage budget & cost reports. Oversee entire production
team, identify and quickly resolve any issues that threaten to impact
budget or delivery.
• Maintain high morale throughout the entire production team
by keeping people happy, energized and motivated - and lead with a
smile on my face! When necessary, resolve inter-team spats and HR
issues quickly and fairly.
• Deliver a fantastic product that upholds and enhances the
reputation, marketability and bottom line of the company, and deliver
it on time and on budget.
Production Experience: Animation
Producer : "George of the Jungle"
Studio B &
Classic Media
January 2006 -> Ongoing
Fifty-two x 11 minute television
episodes for Teletoon & Cartoon Network.
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Animation Producer : "Grungy McGee"
Nerd Corps Entertainment for Walt Disney Television Animation
October 2004 -> December 2004
Five minute CG animated short developed by Disney Shorts & artist
Anna Chambers Chambers
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Director of Development & Producer
Nerd Corps Entertainment
January 2005 -> January 2006
While working with Nerd Corps, I managed a slate of internally conceived & developed CG series and features, and created schedules and budgets for prospective projects. Produced in-house tests, pilots and promos for new projects. Tracked down new properties and developed relationships with artists, creators and networks. Represented the company at trade shows and conferences (including Comic-Con, KidScreen, Ottawa International Animation Festival) to seek out and bid on new business opportunities.
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Chief Creative Officer & Producer : "Hateful Chris"
SecondSun Entertainment
January 2004 -> November 2004
Managed creative process of converting an existing video game IP into
a prime-time CG series, which MTV optioned four months after I took
over the project. Set up and managed a new 3D animation division to
animate the series, hired key staff and designed the production pipeline.
Additionally, I was also tasked with developing and bidding on new
business, and as such attended international markets and events such
as MIP, NATPE and KidScreen.
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Producer (development) : "Alien Legion"
Mainframe Entertainment
December 2002 -> November 2003
Animated series development with property creator Carl Potts, former
editor-in-chief of Marvel / Epic Comics.
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Producer : "Scary Godmother"
Mainframe Entertainment
July 2002 -> February 2003
One hour seasonal TV special for YTV in Canada and Cartoon Network.
Winner, 2004 Leo Award "Best Animated Program or Series."
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Animation Producer : "Project X: Cybernet Surfers"
Mainframe Entertainment / Lego Media
February 2002 -> April 2002
Ten minute half live-action, half CGI animation promo / test.
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Animation Producer : "Max Steel - Season 3"
Mainframe Entertainment &
Sony Pictures / Columbia Tri-Star
June 2001 -> December 2001
Nine x 20 minute television episodes.
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Associate Producer : "Reboot - Season 4"
Mainframe Entertainment
April 2001 -> June 2001
90 minute broadcast feature
shipped as 4 television episodes (pre-production only).
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Associate Producer : "Heavy Gear"
Mainframe Entertainment / Sony Pictures
August 2000 -> May 2001
Forty x 20 minute television episodes.
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Assistant Director : "Casper’s Haunted Christmas"
Mainframe Entertainment / Harvey Entertainment
January 2000 -> August 2000
90 minute direct-to-video feature
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Assistant Director : "Weird-Ohs"
Mainframe Entertainment
March 1999 -> December 1999
Thirteen x 20 minute television episodes
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Assistant Director : "Transformers: Beast Wars - Season 3"
Mainframe Entertainment / Hasbro
June 1998 -> April 1999
Twenty-six x 20 minute television episodes.
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Animation Coordinator : "Transformers: Beast Wars - Season 2"
Mainframe Entertainment / Hasbro
August 1997 -> March 1998
Thirteen x 20 minute television episodes
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Production Experience: Live-Action
Director of Photography (35mm) – Short / Feature Promo "Alice’s
House"
DOP / Camera Operator (16mm) – Music Video "Come Tomorrow"
DOP / Camera Operator (16mm) – Music Video "Saturnhead"
DOP / Camera Operator (16mm, second unit) – Music Video "Sunburn"
DOP / Camera Operator (16mm) – Short Film "Coffee"
DOP / Camera Operator (BetaSP) – Short Film "Favors"
DOP / Camera Operator (BetaSP) – Short Film "Urban Legends"
Director of Photography (16mm) – VFS Student Film "The
Untitled"
Camera Operator (16mm) – VFS Student Film "Honest Joe"
Camera Operator (Video) – VFS Student Documentary "Queens
Gambit"
2nd Assistant Camera (35mm) – Music Video "I Like…"
2nd Assistant Camera (16mm) – Short Film "Trouble Brewing"
2nd Assistant Camera (16mm) – Short Film "Statte Mitte"
2nd Assistant Camera (BetaSP) – Music Video "Flowers in
Concrete"
2nd Assistant Camera (16mm) – Short Film "1500 Land"
Camera Trainee (35mm) – Feature Film "American Dragons"
1st Assistant Director (35mm) – Short / Feature Promo "The
Boys of Frazer Street"
2nd Assistant Director (35mm) – Music Video "Get Hot"
2nd Assistant Director (35mm) – Commercial "Hyundai Sonata"
2nd Assistant Director (35mm) – Commercial "Sensodyne"
2nd Assistant Director (35mm) – Commercial "Mattel - Flavas"
Gaffer (16mm) – Short Film "Treadmill"
Gaffer (35mm) – Short / Feature Promo "Alice’s House" (upgraded to DOP)
Grip / Lamp Op (35mm) – Short Film "Ringfinger"
Grip / Lamp Op (16mm) – Short Film "Double Lowfat Latte
Love"
Grip / Lamp Op (16mm) – Music Video "Peeps"
Training, Education, Workshop
Vancouver Film School, Foundation Film Program, July 1995 - March
1996.
Cinematography, Sound, Editing, Production Planning, Documentary,
Producing and Directing.
Class Valedictorian.
Cinematography Workshop - Bill Holshevnikoff (Lighting for Video) – Fall 1995.
Cinematography Workshop - Russ Carpenter ("True Lies") – Fall 1995.
Cinematography Workshop - Janus Kaminski ("Schindler’s
List") – Fall 1995.
"International Intern Training Program."
Canadian Film & Television Production Association (CFTPA) & Department of Foreign Affairs and International Trade (DFAIT) Training
Program.
Winter 1998 (6 months).
"Story: Substance, Structure, Style and the Principles of Screenwriting."
Robert McKee, Fall 1999.
"Introduction to SoftImage."
Vancouver Film School (Part-Time Program). Fall 2000.
"Writing for Children’s Television."
Praxis Screenwriting Workshop. Winter 2001.
"Genre Weekend: Writing Thrillers & Comedies."
Robert McKee. Fall 2002.
Panel member / guest speaker "Flash Forward" workshop (Vancouver).
Spring 2003.
"Two Day Hollywood Film School" with Dov S-S Simens. Spring
2003.
Attendee at multiple markets and conferences including Kidscreen,
NATPE, MIP TV and the San Diego Comic-Con.
Software
Movie Magic Scheduling • Final Draft • MS Office •
Quark • Photoshop • GoLive • Compressor
AVID Media Composer • Final Cut Pro • SoftImage 3.9 (working
knowledge)
Wizard with Macintosh • Passable with Windows • Comedic
relief with UNIX