
Brian Uy
3D CG Model & Texture Artist
The Clayman & Associates are happy to introduce CG modeling and texture artist,
Brian Uy. For the past year now Brian has been involved with a number of projects with our network of associates, including models and props for an up-coming new CG animated short film, along with several models for different client projects.


Objective
To create high-quality 3D models with enthusiasm and passion. I just completed the Digital Animation Program at BCIT and I am eager to learn and accept new challenges while adapting to a work environment.

Skills
Energetic and passionate
Open-minded and fast learner
Hard working and handles pressure and tight deadline schedule
Good with other people with strong work ethics
Huge emphasis on attention to details
Good observation skills.

Technical Skills
Models high/low resolution characters, environments, and vehicles
Paints textures from scratch with proper UV maps
Rigging, weighting, animating and bend shaping
Maya/XSI shaders and graph network (Render Tree on XSI)
Basic Maya MEL Scripting, NURB modeling, and lighting.

Sofware Skills
Maya 7.0
Photoshop CS2
Softimage 5.0
Combustion 2.0
3dsMax 6.0 (basic)

Education
2004-2005 – British Columbia Institute of Technology
Certification for digital animation program
1999-2000 – Vancouver Community College
Civil Structural Drafting
1995-1999 – Matthew McNair Secondary School
High School Diploma.

Experience
2002 to 2004 – Sterling Shoes - Inventory Specialist
Sorting and organizing new inventories for store branches. Sending recalls and buybacks back to distributor.
1998 to 2004 – Multimedia Web - Web Designer
Building website and consulting to client about building website, using Photoshop to enhance pictures and create graphics, and installing Windows 2000/XP OS and drivers.